Job description:
I need a tool to do batch processing in CityEngine to automatically export all layers of a scene in a project to FBX files based on predefined settings. The tool should be written in Python.
More details:
I have a CityEngine Project and it is ready. It has many layers and I would like to export each layer to FBX. For this case, I have to select each layer and then select all objects inside that layer and then export them to FBX which is very time consuming. The exported FBX files must be readable in Unity 3D. Therefore a batch processing tool is required to enhance the process.
Key selection criteria:
- Geospatial expert
- Python Expert
- CityEngine Expert
Requirements:
-CityEngine
-Unity
Input: A complete CityEngine Project
Output: FBX files + a tool in CityEngine
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Python library:
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i can do this for you. i am expert in python with more than 10 years experience. I have good knowledge in cityengine and unity3d. pls reply for further discussion.
Hello,
I understood the initial scope of this project.
Although i want to discuss further this job in order to
prepare the final concept for this project.
After Complete discussion over the call or in chat, i
will prepare following things for you
- Technical Project Proposal
- Flow chart for this Project
- Execution plan (Step by step procedure with explanation how and at what that we are going to execute a particular task)