We have developped a 2D MMORPG, ceGUI/SDL/OpenGL based for the GUI.
We need some new features on top of it. It will consist on :
1 .some ceGUI re-work (essentially LooknFeel changes) (not in the cegui lib, just how we use it);
2. some 2D work (adding some little feature on top of the 2D mini lib we are using (this 2D lib is managing all position animation and image, but there will have some adds like :
- adding opengl demi sphere/circle
- adding possibility of adding rectangle (at the moment only image are loaded)
- allow to add alpha gradient to 2d opengl image/texture,
- when clicking a sprite on the scene surround it with some colors,
(no worries about positioning , scale etc ,all is alrady done, this is really few apis that are missing in the lib and we want to add them)
3. optimizing a mapper module (it is working but maybe try to make it faster, maybe try change it to use our 2d lib -right now it is directly using opengl to draw the lines and squares , maybe this can be achieve using our 2d wrapper thus it is all centralized)
## Deliverables
environment is vc++ 2003,
ceGUI SDK
SDL lib
and the client application (we will provide SVN url)