The ultimate guide to hiring a web developer in 2021
If you want to stay competitive in 2021, you need a high quality website. Learn how to hire the best possible web developer for your business fast.
Game Design is a field of expertise within the video game industry that involves creating the look, feel and mechanics of a video game. Experienced and talented Game Designers have the ability to produce aesthetically stunning visuals, compelling stories and unique gaming mechanics that will captivate players and make them keep coming back for more! As a result, game development companies are constantly searching for creative professionals on freelance sites like Freelancer.com who can create innovative projects that enchant players.
Here's some projects that our expert Game Designers made real:
At Freelancer, we understand what it takes to create an engaging and entertaining gaming experience. Our team of talented Game Designers possess the skill and knowledge necessary to create incredible projects that are sure to make an impression. We also offer great value for money. So if you're looking for a team to craft a timeless gaming experience to mesmerize your target audience, Freelancer.com is the place to roll the dice! Invite any of our amazing Game Designers to your project and work together with them to create the perfect gaming experience!
De 112,832 opiniones, los clientes califican nuestro Game Designers 4.9 de un total de 5 estrellas.Game Design is a field of expertise within the video game industry that involves creating the look, feel and mechanics of a video game. Experienced and talented Game Designers have the ability to produce aesthetically stunning visuals, compelling stories and unique gaming mechanics that will captivate players and make them keep coming back for more! As a result, game development companies are constantly searching for creative professionals on freelance sites like Freelancer.com who can create innovative projects that enchant players.
Here's some projects that our expert Game Designers made real:
At Freelancer, we understand what it takes to create an engaging and entertaining gaming experience. Our team of talented Game Designers possess the skill and knowledge necessary to create incredible projects that are sure to make an impression. We also offer great value for money. So if you're looking for a team to craft a timeless gaming experience to mesmerize your target audience, Freelancer.com is the place to roll the dice! Invite any of our amazing Game Designers to your project and work together with them to create the perfect gaming experience!
De 112,832 opiniones, los clientes califican nuestro Game Designers 4.9 de un total de 5 estrellas.Busco a un desarrollador de México que cree un addon totalmente basado en scripts (sin bloques de comandos) para mi servidor de Minecraft Bedrock. El objetivo es montar un pequeño casino con cuatro minijuegos: • Blackjack • Busca Minas • Ruleta (rojo / negro) • Torres Características clave que necesito: 1. Bloques dinámicos que giren, aparezcan y desaparezcan, cambien de color, se desplacen de posición y, en zonas específicas, actúen como focos que se iluminan al activarse el juego. 2. Una mezcla equilibrada entre automatización y acción del jugador: los pagos, turnos y controles principales deben gestionarse por scripts, pero quiero que el usuario tenga botones, palancas u otra interfaz senc...
Estoy desarrollando un videojuego RPG en vista Top Down y busco un ilustrador especializado o de nivel medio en Pixel Art que me ayude a dar vida al proyecto. Qué necesito: • Personajes: spritesheets completos con animaciones básicas (caminar, atacar, idle) y variantes de color. • Entornos: tilesets modulares (suelo, paredes, objetos decorativos) coherentes con la paleta y la resolución de los personajes. Requisitos clave: • Estilo clásico de 16-bits, coherente con un RPG de fantasía. • Resolución base de 32×32 px o 64x64 por tile/personaje. • Entrega en PNG con capas organizadas y archivo fuente (Aseprite o similar). • Paleta limitada y consistente; evitar degradados excesivos. Agradeceré un p...
Stealth is absolutely the top priority: once the project is finished the jar must register in-game exactly as the Fabric mod “yetanotherconfig.” Nothing in its mod-id, metadata, or display name can betray the real purpose. Functionally, the jar has to run on Minecraft 1.21 under Fabric, play nicely with Feather Client, and remain fully usable on the Donut SMP and servers. Required behaviour • When I pop a totem the mod waits for a small, ever-changing delay (e.g., 0.123 s, then 0.214 s on the next pop, etc.), opens my inventory, and as soon as my cursor merely hovers a totem the item is moved to the off-hand instantly. • The routine must repeat until no totems remain. • The whole system toggles with the ‘ (apostrophe) key. I do want that key to ...
I need a Minecraft modpack focused on Technical and Automation. The modpack should include essential technical mods like IndustrialCraft, BuildCraft, and Thermal Expansion, along with a variety of additional mods. Key Requirements: - Ability to add a wide range of existing mods. - Develop custom mods, including: - Custom machinery or devices - New ores and resources - Unique automation tools Ideal Skills: - Extensive experience with Minecraft modding. - Proficiency in creating and integrating custom mods. - Strong knowledge of technical and automation-focused Minecraft mods.
Crowd testing, each player using my solver to test who in the group can get the highest result in a day.
I’m ready to turn my game idea into a polished mobile title and need a developer who can guide the entire process from concept to store release. The exact genre and game mode are still open, so I value someone who can brainstorm mechanics, recommend the right engine (Unity, Unreal, Godot, etc.), and outline an efficient production roadmap. Please be available for an initial WhatsApp call at +91 9762569483 to go over the storyline, art direction, monetisation strategy, timeline, and milestone structure. After that discussion I’ll ask for a concise concept document, a phased development plan, and a clear cost breakdown so we can lock the scope before coding starts. Core expectations once we move forward: • Build a working prototype, iterate to a full release, and publish t...
I need a game featuring characters from One Piece engaging in PvP battles in a Battle Royale format. Requirements: - Multiplayer mode with PvP battles - Battle Royale PvP style - Incorporate a variety of One Piece characters Ideal Skills and Experience: - Game development expertise - Experience with multiplayer and PvP mechanics - Familiarity with Battle Royale game design - Knowledge of One Piece lore and characters Looking for a developer who can create an engaging and competitive multiplayer experience.
Job Title: Mobile 3v3 Platform Fighter Game Designer (Sweet Brawl) Job Description: We are looking for an experienced Game Designer to develop Sweet Brawl 3D, a fun, colorful, and competitive 3v3 team-based platform brawler for mobile. Game Overview: Cute animal characters with unique abilities Fast-paced 3v3 arena battles Match loot system (Power, Speed, Shield) Strong focus on fair competitive gameplay (No P2W) Core Features Already Designed: 18 animal characters (6 Assault, 6 Tank, 6 Support) 9-tier ranked system (Rookie → Crimson → Storm → Warrior → Gladiator → Titan → Legend → Warlord → Immortal) Each rank has 3 subdivisions (I-III) with LP system Battle Pass (Free + Premium) Cosmetic-only monetization (Brawl Coins & Gems) 4 maps Scope of Wo...
Add Arabic Commentary to Winning Eleven 2002 (PS1) I am looking for an experienced developer to integrate Arabic commentary into Winning Eleven 2002 for PS1. I already have the Arabic audio files and the game ISO. The task includes converting and inserting the audio files to ensure they work correctly on emulators like DuckStation. Please provide your experience and cost Requirements: - Use provided WAV files - Replace existing English commentary with Arabic - Ensure proper audio integration on DuckStation Ideal Skills: - Experience with DuckStation - Familiarity with audio file conversion - Knowledge of PS1 game modification
I am looking for a highly creative designer who works strictly in Canva Pro to create Instagram posts for my brand. This is a must, so please only participate if you are comfortable using Canva Pro and have strong design skills. I want someone who can take simple images and turn them into something visually appealing, modern, and eye-catching. AI SUBMISSIONS WILL NOT WIN Format on Canva Pro: (instagram post 4:5) For reference, you can look at my Instagram page, Lavish Photo Booth to understand the style and direction I am going for. I want designs that match or improve on that quality. You are encouraged to take inspiration from my existing posts, but also bring your own creativity and elevate the overall look. For this contest, I will provide a set of photos that you must use to cre...
General Overview Seal of Shadows is a mobile turn-based card battle game inspired by Yu-Gi-Oh style gameplay, including card placement, battlefield structure, turn-based combat flow, and card-based presentation, but it is a completely original game with its own mechanics, rules, cards, and dark fantasy theme. Platform The game will be developed primarily for Android. iOS support can be considered later as a second phase. Language The game must be fully in Turkish. All UI elements, menus, system texts, and card descriptions must be written in Turkish. Assets All card visuals are already prepared by me and will be provided as image or PDF files. You are not required to design or create any card artwork. Your responsibility is only to integrate the provided visuals into the game correctly ...
The brief is to create a fully playable, roughly 2 × 2 km battlefield for Arma Reforger that captures the feel of a modern Ukrainian front line while running smoothly in multiplayer. Terrain, assets, lighting and optimisation all need to work together so infantry combat feels tense, realistic and balanced. Terrain concept • Layered front line: open fields scarred by craters and shell-torn earth, threaded with a highly detailed trench network. The trenches must include dugouts, command posts and connecting communication lines, with some segments partially collapsed or hastily repaired to show use under fire. • Forest belt: a dense yet navigable woodland designed for movement and manoeuvre between cover. Sight-lines should open and close quickly, rewarding flanking and q...
Saya ingin sebuah permainan mobile yang dapat langsung dirilis di Android dan iOS tanpa perlu pemeliharaan terpisah. Fokus utama saya adalah: • Satu basis kode (React Native, Flutter, atau engine serupa) agar pemutakhiran fitur berjalan mudah. • Mekanika permainan kasual—cukup adiktif, berdurasi sesi singkat, dan ramah perangkat mid-range. • Antarmuka yang ringkas dengan tutorial singkat di awal permainan. • Integrasi leaderboard, penyimpanan cloud, serta opsi pembelian dalam aplikasi untuk item kosmetik. • Paket aset grafis dan audio dasar; gaya kartun ringan sudah memadai untuk versi pertama. Saya telah menyiapkan konsep inti, alur level, dan referensi visual; seluruhnya akan saya bagikan setelah Anda bergabung. Tolong sertakan portofolio game s...
I am seeking a highly skilled Front-End Developer to build the client-side interface for a 2D browser-based game. The Foundation is Ready: Assets: All high-quality 2D animations and sprites are complete. Backend/Admin: The administrative logic and database are fully functional. API: A complete API is ready for connection. Your sole focus will be integration. You will be responsible for building the game loop, rendering the animations beautifully, and ensuring every player action correctly communicates with our existing API. Key Responsibilities Animation Implementation: Import and trigger pre-made 2D animations within the game engine (, PixiJS, or similar). API Integration: Connect the game client to our REST/WebSocket API to fetch game states, user data, and post-action results. U...
我手里有一款游戏的文件,源文件我不打算动,但希望它能在 Windows 电脑上顺畅运行。我倾向于通过“模拟器”方案完成这件事,而不是重新编写或用虚拟机。 需要你帮我完成以下内容: 1. 评估并选择最合适的 Windows 模拟器,确保兼容性、稳定帧率和手柄/键盘映射正常。 2. 配置游戏在该模拟器中的运行环境,包括 BIOS、插件、图形与音频设置等,让画面和音效与原机效果一致或更佳。 3. 打包一套傻瓜式启动方案(脚本或批处理皆可),保证我或其他玩家双击即可进入游戏,无需复杂设置。 4. 提供使用说明以及常见问题排查要点,方便后续自行维护。 如能进一步优化读取速度、支持高清分辨率或添加云存档功能,也请一并说明可行性与所需工作量。期待与你合作,让这款主机佳作在 PC 上重焕活力!
I’m building a mod for The Isle Evrima and need help turning two ideas into game-ready features. First, I want a dedicated “Create Skin” menu that lets players pick precise colours, swap between preset patterns, and watch the changes update instantly on a 3D preview of their dinosaur. All UI art is on my side; you wire it up so selections alter the relevant material instances and save correctly to the user’s profile via steam ID Second, the storage mod should be able to save a players current dino so they can come back at a later time after playing something else and continue on with the dino they had saved I’ll test on a private server and sign off once the menu displays all three requested options (color, pattern, preview) and the stored dinos persist thr...
I need someone to tell me in what software is made this game from Android Market cause it inspired me, to test it and see why it's so special and then tell me how they made it, with what technology so I can make my own
I’m looking for a Unity-savvy developer to take a brand-new mobile puzzle concept from idea to playable build. The core genre is Puzzle and I want it running smoothly on iOS and Android. Instead of a traditional match-3 or tile-matching approach, I’m envisioning idle-style mechanics where players make strategic choices, leave, and return to see progress unfold—think puzzle depth blended with the satisfying growth loop of an idle title. Here’s what I need: • A clean Unity project set up with C# scripts that handle the idle puzzle logic, progression systems, and basic UI. • Touch-friendly controls, lightweight assets, and performance optimisations so the game feels snappy on mid-range devices. • Modular code and clear documentation; I want to be ...
I’m building a PC survival-horror game and have reached the scripting and overall planning stage. Because I’m 13, I can’t legally handle banking matters or paid advertising accounts, so I’m looking for a few passionate volunteers to help the project move forward: • Fund manager / banker – set up and oversee any future crowdfunding or donations, keep simple books, and hold any funds in trust until the team is old enough to manage them directly. • Talent agent – scout and recruit artists, animators, composers, and programmers who enjoy working on atmospheric horror titles. • Digital marketer – grow a community on Discord, Reddit and Twitter, plan trailers or dev-logs, and prepare for a Steam page launch. Everything is currently u...
I need an experienced Minecraft modder to create a complex survival mod based on my ideas. Requirements: - Design and implement new biomes, specifically deserts and wastelands. - Create a variety of custom items and weapons, including: - New tools and utilities - Advanced technology weapons - A mix of old and new world items (details will be provided) - Craft unique mobs and AI behaviors to enhance gameplay. Ideal Skills and Experience: - Proficiency in Minecraft modding, especially with biome and item creation. - Strong coding skills, particularly in Java. - Experience with custom AI development. - Creativity and ability to bring complex ideas to life. - Good communication for idea refinement. Looking for someone who can turn my vision into a fully functional mod. Please s...
I need a time management system for racing simulator games, integrated within the game on both PC and console platforms. Key features: - Lap Timing: Accurate tracking of lap times. - Leaderboard: Display rankings of players. - Session Recording: Record gameplay sessions. - Auto Turn Off: Automatically shut down after a session. Ideal skills and experience: - Game development - Experience with time tracking systems - Familiarity with both PC and console integration - UI/UX design for seamless game integration
I’m planning a smartphone RPG that adapts the “One State” formula to modern-day Egypt. The game must feel authentically Egyptian without slipping into textbook history; think vibrant Cairo streets, Nubian-inspired villages, local slang, familiar foods, and everyday teen dilemmas woven into quests and dialogue. Cultural setting and living traditions should drive the narrative, items, NPC behaviour, soundtrack, and in-game events. Core experience • Role-playing progression with customisable characters, branching storylines, and light social‐simulation elements that resonate with teenagers. • Mechanics can echo the open-world freedom and community features players recognise from “One State,” yet redesigned for our locale. I need a developer (or sm...
start your proposal with "unreal" so that i can know you read description if you see the "herdling" game there is a player who controls herd. i need herd ai and enemy ai. player can be just a camera 1. enemy ai of any land and air creature that can attack herd while herd is moving at any speed 2. herd attack, if enemy is in path and jump if any obstacle in front. herd members need to have leg IK 3. herd moving forward and following close to other members of herd. they give space if player comes from side or in front 4. if enemy attack, herd member can be injured and fallen on to the ground and members behind it need to evade or jump to move forward 5. land and air creatures ecosystem like grazing, drinking water, running etc 6. human aiming gun and shooting at herd. hu...
I'm looking for a skilled Minecraft Bedrock modder to create a custom item that transforms players into a lich. The lich transformation should include: - Magic attacks - A soul-bound phylactery - Summonable minions Ideal skills and experience: - Expertise in Minecraft Bedrock modding - Experience with custom item creation - Knowledge of game mechanics related to magic and summoning If you want an in depth description contact me on discord @ xfaintcomicx
The task is to craft an easy-to-follow Free Fire tips article tailored to absolute beginners. I want roughly 1,000 words that flow naturally and keep new players hooked from the first paragraph through to the closing call-to-action. Use a friendly, motivational tone that demystifies core gameplay while gently introducing more advanced ideas. Cover the essentials—landing choices, safe-zone awareness, basic weapon handling, and efficient loot routes—then weave in brief mentions of character abilities and equipment so readers see how each element fits the larger strategy. Keep jargon to a minimum; when a term is unavoidable, explain it in a single, clear sentence so the article never feels overwhelming. Screenshots are a must. Include high-resolution, in-game captures that illus...
I'm looking for an experienced developer to help set up and manage a public DayZ server. Key Requirements: - Expertise in DayZ server setup and management. - Experience with custom mods and settings is a plus. - Ability to provide suggestions for mods and custom settings. Ideal Skills: - Proficiency in server management. - Familiarity with DayZ mods and community preferences. - Strong problem-solving skills and reliability. Please provide a portfolio or examples of previous work.
I need a full-stack web application built for a South African educational startup targeting parents and children aged 6–13. The platform is a **subscription-based daily challenge system** where children compete on leaderboards by completing short, timed activities across multiple subjects. **Target users:** Parents (paying subscribers) and their children (users) **Core monetisation:** Monthly subscription (R120–R150 ZAR) --- ## What the App Must Do (High Level) ### For Parents: - Sign up / log in (email or Google) - Add multiple child profiles (name, grade, avatar) - Subscribe via Stripe (14-day free trial then monthly) - View each child's progress (weekly scores, strengths/weaknesses) - See leaderboards (by suburb, school, friend groups) - Download printable certifi...
I’m building a PC survival-horror game and have reached the scripting and overall planning stage. Because I’m 13, I can’t legally handle banking matters or paid advertising accounts, so I’m looking for a few passionate volunteers to help the project move forward: • Fund manager / banker – set up and oversee any future crowdfunding or donations, keep simple books, and hold any funds in trust until the team is old enough to manage them directly. • Talent agent – scout and recruit artists, animators, composers, and programmers who enjoy working on atmospheric horror titles. • Digital marketer – grow a community on Discord, Reddit and Twitter, plan trailers or dev-logs, and prepare for a Steam page launch. Everything is currently u...
I'm seeking an experienced Roblox game developer to create an immersive Jujutsu Kaisen-themed game. The game will primarily focus on battles and combat set in the iconic Jujutsu High environment. Key Features: - Combat-focused gameplay - Setting: Jujutsu High - Mechanics: Hand-to-hand and weapon-based combat Ideal Skills: - Proficiency in Roblox Studio - Strong game design and combat mechanics knowledge - Experience with Jujutsu Kaisen or similar anime themes - Ability to create engaging, balanced combat systems Please provide a portfolio showcasing relevant projects.
Our desktop slot game has just reached alpha, and I need an experienced Godot or Unity developer to keep the momentum going. The core reels and pay-table logic are already in place; the immediate focus is polishing the user interface and wiring the client to our backend services so we can start live balance updates, authentication, and session tracking. Here’s what I’m aiming for over the next few sprints: • Rebuild the lobby and in-game HUD so they scale cleanly on common desktop resolutions (Full HD and 1440p are top priority). • Implement smooth transitions, button states, win animations, and sound hooks that match the existing art and audio assets. • Integrate REST endpoints for login, balance fetch, spin requests, and result callbacks. The backend is ...
I’m putting together a multi-platform project called “Steal an EV,” a light-hearted, utterly fun take on the classic steal-and-escape fantasy. The goal is to deliver a complete game that runs smoothly on PC, mobile phones, and the major consoles, keeping the core experience identical across devices. Here’s what I need from you: full-cycle game development, from prototype to polished release. That covers concept refinement with me, core mechanics and level design around the central “steal the electric vehicle and get away” loop, UI/UX that scales from a phone screen to a 4K monitor, and tight optimisation so frame rates stay solid everywhere. The genre I have in mind is simply “Fun,” so there’s plenty of room for creative freedom as lon...
More details: What type of app are you looking to develop? Gaming and/or dating apps What information should successful freelancers include in their application? Ways of communicating and payment How soon do you need your project completed? ASAP
This college assignment calls for a compact yet polished circuit-style racing game built entirely in Roblox Studio. The track should accommodate car-only racing and include a reliable lap-based time-trial system so I can demonstrate leaderboard logic and basic analytics during my presentation. Key notes: • Cars are the sole vehicle type; no bikes or karts are necessary. • A clean, looping circuit with start/finish detection, checkpoint scripting, and lap counting must be in place. • Time-trial functionality is essential—automatic timer start, per-lap splits, and a simple top-five leaderboard stored with DataStore. If you already have frameworks for multiplayer or cosmetic customization, feel free to structure the code so those could be added later, but they...
I’m building a new game and need a full set of animated, isometric-view sprites created in a crisp pixel-art style. The work covers every visual element on the map, so I’m looking for a cohesive pack that includes: • Player characters – core hero plus palette-swap variations, with smooth idle, run, attack, hit and death loops • Enemies – at least five distinct foes, each with their own movement, attack and death animations • Environment objects – chests, doors, switches, foliage and a handful of ambient props, all ready for in-game interaction All frames should line up perfectly on a 30° isometric grid, delivered as transparent PNG sprite sheets (or GIF sequences if you prefer). Please keep the palette limited and consistent so I can s...
I’m developing a 2-D Android game and need a cohesive set of pixel-art assets to bring the battlefield to life. Sprites • Player-side units: a tank and two varieties of soldiers (rifleman and heavy gunner). Each should include walking, idle, shooting and death animations on transparent PNG frames. • Environment objects: modular buildings and structures—walls, watch-towers, bunkers and a small HQ—designed so they can be re-used as map tiles. Maps The game uses top-down tile maps. Please supply: • A 32×32-pixel tileset that matches the sprite palette (ground, road, grass, sand). • Two sample maps (JSON, TMX or CSV) assembled with the tileset so I can drop them straight into Unity or Godot. Style & palette • Pure pixel ...
I'm looking to create a FiveM roleplay server with a focus on custom scripts. The key feature of our server will be a Super Power System. Requirements: - Develop a Super Power System script - Integrate custom scripts seamlessly into the server - Ensure scripts are optimized and bug-free - Collaborate on balancing and game mechanics Ideal Skills and Experience: - Proficiency in Lua and FiveM scripting - Experience with roleplay server development - Strong problem-solving skills - Prior experience with custom game mechanics and systems Please share your portfolio and relevant experience.
I'm seeking an experienced game developer to help improve a mobile 2D loveable game. The game is already very popular. Ideal skills and experience include: - Proficiency in 2D mobile game development - Strong artistic skills for creating engaging 2D graphics - Experience with game design, mechanics, and user experience - Ability to work within budget and meet deadlines If you have a portfolio showcasing similar projects, I'd love to see it. You can look at the game here
I am looking for an experienced Fortnite UEFN developer to create a simple, interactive mini-game for a trade fair setup. The goal is to build a short (45–60 seconds) singleplayer challenge that introduces young players (ages 10–14) to a real-world profession (plumbing) in a fun and engaging way. The game should be very simple, intuitive, and use mostly standard Fortnite Creative / UEFN devices (no complex custom systems). Core concept: Player spawns in front of a house Enters the house and finds a water leak (one of two bathrooms) Goes to the basement to shut off the main valve Finds the correct tool (e.g. pipe wrench) Returns to fix the leak Timer (stopwatch) measures completion time Requirements: Singleplayer only (one player at a time) Not for public release (used onl...
I'm developing a sci-fi game inspired by "High On Life" and need creative collaborators. While I can't pay upfront, you'll receive a percentage of the profits if the game is successful. I'm looking for help with: - Character Design: Create unique and engaging characters. - Map/World Design: Develop immersive and imaginative worlds. Ideal skills and experience: - Background in game art and design. - Experience in sci-fi themes. - Strong creativity and collaboration skills. If you're passionate about game development and willing to work on a profit-share basis, I'd love to hear from you!
I'm looking for an experienced game developer to create a competitive multiplayer game set in a vast, open world of natural landscapes. The game should focus on story-driven experiences within a competitive framework, blending narrative depth with engaging multiplayer mechanics. Like Zelda Key Requirements: - Design and develop an expansive, immersive open world featuring diverse, stunning natural landscapes. - Integrate competitive multiplayer mechanics within a story-driven context. - Craft engaging narratives that unfold within the competitive gameplay environment. Ideal Skills and Experience: - Expertise in multiplayer game development. - Strong background in open world design, particularly in creating natural landscapes. - Experience in narrative development for games. If you...
I’m working on an artificial-intelligence assignment that requires both designing a simple Gridworld environment and coding an agent that lives inside it. The agent doesn’t have to be fully independent; I’ll guide certain high-level decisions, but moment-to-moment behaviour should be handled by your logic so it can run partially autonomously. Here’s the flow I have in mind. First, you’ll lay out the Gridworld itself—size, obstacles, goals, rewards—and deliver clean, well-commented code so I can tweak parameters later. Then we move to the agent. I need you to craft the perception, decision-making and action loop so it can navigate, collect rewards and avoid hazards without hard-coding every move. Reinforcement-learning techniques are welcome but a ...
i want a brainrot like roblox game. ive already done the map, Brainrots(with all mutations), bases and more... i want a - shop with offers to buy in - rebirth system - index - VIP Game Pass and more...
I’m creating a game that revolves around exploring a vibrant, isometric city, and I need a highly detailed map to bring that world to life. The brief is straightforward: • Style: Isometric, with crisp, game-ready visuals that feel alive at multiple zoom levels. • Detail level: High—think individual windows, rooftop props, street furnishings, and subtle texture work. • Core features: Iconic landmarks and varied buildings, an intuitive road and transit network, generous green spaces and parks, plus a few bespoke building types I’ll outline once we start (e.g., a futuristic stadium and a waterfront research lab). I’ll supply rough sketches, reference photos, and a loose district layout to guide composition. You’ll translate these into a pol...
I’m in the full-development stage of a browser-based RPG and now need a developer who can weave solid gameplay together with Ethereum-powered Web3 features. The core game loop, narrative arcs, and art style are already mapped out; what’s missing is the code that turns those ideas into a living, playable experience directly in the browser. Your focus will be to: • Build the front-end gameplay layer (HTML5, WebGL, or your preferred JS game framework) and connect it to a secure back-end. • Integrate Ethereum smart contracts for on-chain assets such as character NFTs, item drops, and marketplace trades. • Ensure wallet connectivity (MetaMask or similar) and smooth signing flows so players stay immersed. • Optimise for quick load times and responsive controls ac...
I already own a tweaked APK of AirAttack 1941 that links energy-recovery to gameplay speed, but it caps out too soon and crashes after extended play. I need you to rebuild the mod so I can push the action far faster—ideally up to 8× or beyond—while keeping everything rock-solid. Here is exactly what I’m after: • Deliver a new APK/APKS (no source code available) where a single in-game slider lets me select any speed from the normal 1× all the way to the top limit you can safely reach (8× minimum). • Energy-recovery must keep scaling with speed just as in my current build. • The game must remain smooth: no random crashes, freezes, or stutters even during long sessions or heavy effects. • Gameplay, graphics, and progression must ...
I'm looking for an experienced Roblox developer to create a unique simulation game. The theme is "steal a brainrot type game," and it involves collecting and getting mutations. Key Requirements: - A simulation game with a brainrot theme - Main mechanics: collecting items and acquiring mutations - Engaging and intuitive gameplay Ideal Skills: - Proficient in Roblox Studio - Experience with simulation game development - Strong understanding of game mechanics and player engagement Please provide examples of similar work done.
I'm looking for an experienced game developer to create a simple 2D runner game for both iOS and Android platforms. Requirements: - Engaging and intuitive gameplay mechanics - Colorful and appealing 2D graphics - Smooth performance on mobile devices - Integration of basic sound effects and music - User-friendly interface Ideal Skills and Experience: - Proficiency in game development for mobile platforms - Strong knowledge of 2D game design and graphics - Experience with both iOS and Android development - Familiarity with Unity or similar game engines - Good communication skills and ability to meet deadlines
I need a complete, production-ready mobile rummy app built for both iOS and Android. The game must run on a secure, real-time multiplayer engine, let players buy in with virtual Coins, and cash out seamlessly through an in-app wallet. Phone-number OTP will be the only sign-in method, so the flow has to feel fast and familiar for Indian players who expect SMS verification. A smooth, card-table interface, quick table matching, and an intuitive lobby are essential; the app should never leave users guessing where to tap next. On the server side, I’ll rely on you to design and deploy a scalable backend, integrate a payment gateway for deposits and withdrawals, protect every transaction with robust anti-fraud checks, and expose an admin panel where I can monitor game stats, resolve ticket...
Experienced Mobile Game Developer Needed: Multiplayer Card Game ("Dehla Pakad") About the Project We are seeking a skilled and reliable game developer to build a mobile version of the classic Indian card game, Dehla Pakad. The gameplay experience will be similar to popular titles like Call Break, focusing on an intuitive, highly engaging, and smooth player experience. Please Note: While the ultimate goal is cross-platform functionality (iOS and Android), Phase 1 of this project will strictly focus on launching the Android version. Key Deliverables & Features Core Mechanics: Smooth, bug-free, and highly responsive game mechanics. Multiplayer Networking: Robust multiplayer integration, specifically including team-based functionality and matchmaking. UI/UX & Design: A ...
Con un gruppo di amici sto avviando un server FiveM di GTA V completamente personalizzato. Cerchiamo uno sviluppatore che voglia entrare nel progetto in modo attivo e continuativo. Cosa farai • Scrivere e integrare script personalizzati e unici che rendano il nostro server realmente diverso da tutti gli altri. • Gestire la configurazione e il mantenimento del server FiveM, assicurandone stabilità e performance. • Collaborare con noi sulle idee di gameplay, contribuendo con suggerimenti tecnici e creativi. Competenze che consideriamo indispensabili • Esperienza con scripting in Lua. • Esperienza nella gestione di server FiveM. • Spiccata capacità di lavorare in squadra: vogliamo un partner affidabile, non un semplice fornitore. Cosa off...
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