Amazing Video Game Interface Design

  • Estado: Closed
  • Premio: $640
  • Propuestas recibidas: 18
  • Ganador: redkanvas

Resumen del concurso

We are looking for a designer to create a unique graphical interface for a new type of mobile game. Design something different and not the typical rectangular box-like design of other mobile games.

You will create the look and feel of the game and the user experience concept. We want to give you total freedom to come up with something truly great, but we are happy to provide feedback on specific ideas or concepts.

You will deliver fully rendered graphics in three digital files in Tif or Photoshop PSD format. Each file is for the responsive resolutions (and portrait and landscape orientation). The files must contain layers for the interactions, buttons states, and how the detail information displays when an Event or Mission Icon is clicked on.

Mission Page Responsive design deliverables:

1) Retina iPad mobile resolution Home Page Layered file (horizontal orientation 2048 x 1536 pixels)

2) Mobile version at vertical orientation Layered file

3) Mobile version at horizontal orientation Layered file


*** About the Game ***
The game story takes place 30,000 years ago at the end of the last ice age. It is a strategy game, but instead of attacking armies and conquering the world, each player engages with small family bands and manipulates them like in the stories of Game of Thrones. Each player clicks on an Event, views the details, launches that mission, involves various people from their family or group, and then sees the result.


*** Design Rules ***
1) “Mobile first” design
2) Adaptive / Responsive Design
3) Organic shapes. No rectangles.
4) Rough edges or hand drawn edges. No straight, mechanical lines.
5) Stone textures. Carved appearance or Cave Painting appearance.
6) Repeatable patterns. But not too busy.
7) Convey an authentic, prehistoric tone yet familiar to modern audience


*** Requirements ***
Please download and read the two attached requirements.


*** Research and Inspiration ***
Use these links for inspiration. Icons should be authentic and from the period. For example, there are no bows and arrows at this time, just spears.

Cave painting; elegant and sketchy lines
http://2.bp.blogspot.com/-Vk5mK4qKV6w/TdsLPLkuYYI/AAAAAAAABFY/ejmM_oXBxZc/s640/634x375chauvet-cave-rhino-painting_2351.jpg

Cave symbols; create your own symbols similar to these
http://static.guim.co.uk/sys-images/Observer/Pix/pictures/2012/3/8/1331210230954/Palaoelithic-cave-art-sym-007.jpg

Cave figures; stylized, angular
http://image.shutterstock.com/display_pic_with_logo/373798/373798,1241375323,5/stock-vector-cave-drawings-of-ancient-hunters-vector-silhouettes-29590513.jpg

Rough edges; chiseled and flaked
http://upload.wikimedia.org/wikipedia/en/4/46/Dark_sun_logo.png

Habilidades recomendadas

Comentarios del empleador

“Very good design work. Great communication. Great to work with.”

Imagen del perfil GamesLinux, United States.

Tablero de aclaración pública

  • GamesLinux
    Organizador del concurso
    • 10 años atrás

    You are encouraged to submit sketches or work in progress. I will wait, but there's only a few days left. Thanks

    • 10 años atrás
  • enshano
    enshano
    • 10 años atrás

    Nice project :) please wait for my entry sir

    • 10 años atrás
  • Kamamori007
    Kamamori007
    • 10 años atrás

    I'm really Interested in this project...

    • 10 años atrás
  • vasantjadhav
    vasantjadhav
    • 10 años atrás

    Hi, Interesting contest, wait for my entry :D

    • 10 años atrás

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