I am a Cupertino, California resident who has five years of 3d modeling, animation, rigging, UV mapping, and rendering experience, I am currently working on an Indie Video Game set to be released on the Microsoft Hololens platform. I am always looking for new ways to be exceedingly creative. Honing my skills with new and updated modeling, animation, and rendering software will always expand my creativity in the 3d modeling process. My work will be done quickly and efficiently, while you as an employer will obtain satisfactory state of the art results.
List of software skills:
- Autodesk Maya 2016, 2016 Ex-2, 2017
- Autodesk Mudbox
- Creative Cloud: Including
- Photoshop
- Illustrator
- Blender
- Unity Game engine
- Unreal Game Engine
- Keyshot 6
- Solidworks