I have 2.5 years with Unity3D, and I've been in quite a lot of projects, personal or in teams. I've dealt with Saving / Loading and map-creation several times in the past, and I'm more than ready to help add those. I've also worked on quite a lot of other systems, such as AI, system-design, and gameplay programming, and I have a lot of experience in catching up on code written by other people. In addition to that, I'm an expert at Inkscape and low poly Blender3D, and I'm sure that might come in handy.