Greetings! We're looking for a Unity developer to continue development and optimize an existing suite of plugins to prepare for product launch. We've spent 2 years building a new system for content creation and need some help with our final steps before entering the marketplace. Projects contain 3D models, 2D assets, complex audio systems, and other media.
// Continue development of our system (ie, you will need to learn all the moving pieces we've created)
// Assist with testing of the final application builds and adjust code based upon testing requirements.
// Optimize assets and rendering for final production builds.
The plugin suite includes original code from a previous developer and integration with pre-existing plugins. Past developer will be available for priority questions regarding the logic (he just had a baby, and is leaving our team to spend time with his family).
MUST have knowledge of the following: Git and Cloud build-based deployment; camera animations (animations applied to the Camera objects); webgl; 3d model optimizations; asset bundles and realtime asset loading in runtime; optimization of scenes for marketplace-ready builds.
Opportunity for ongoing long term employment is possible depending on quality of work. Signed non-disclosure agreement will be required!
We look forward to hearing from you! Thank you for your time.