Implement the minimax alrgroithm in a class on a java board game.
$10-25 USD
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Publicado hace alrededor de 9 años
$10-25 USD
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Implement a minimax class to this working java game. The class is already created and just needs to be implemented in Java. Rules of the game are simple and are attached in the PDF.
Sample psudocode for minimax:
function minimax(node, depth, maximizingPlayer)
if depth = 0 or node is a terminal node
return the heuristic value of node
if maximizingPlayer
bestValue := -∞
for each child of node
val := minimax(child, depth - 1, FALSE)
bestValue := max(bestValue, val)
return bestValue
else
bestValue := +∞
for each child of node
val := minimax(child, depth - 1, TRUE)
bestValue := min(bestValue, val)
return bestValue
(* Initial call for maximizing player *)
minimax(origin, depth, TRUE)
Hi there i'm java developer from Macedonia, I can try to make this assignment for you, all i need to know is the how much time u have to finish it, and what should be algorithm complex ( big O notation) .Fell free to contact me, we can discuss about the price that is negotiable. All the best Bye
HI there,
I have read the project requirements and I can deliver it in time. I am an expert JAVA developer and have made many applications in JAVA. I have excellent problem solving skills and also have made some good games like pacman in JAVA. You can get the well explained and easy to understand logic if you hire me.
Thnks