Cut section with cap using Shaders(HLSL and GLSL) in OGRE3D based simple Application
$30-250 USD
Cerrado
Publicado hace más de 6 años
$30-250 USD
Pagado a la entrega
Objective : Cut section using Shaders(HLSL and GLSL) in OGRE3D based simple Application
Requirement:
Existing sample application Is Ogre3D 1.8.1 based using QT 5.x or VC++MFC2010
It is needed to be enhanced with following features.
[login to view URL] Section with Cap and edge display using shaders
2. Existing Display modes in shaders. (Solid, Solid mesh,Wire frame,Hidden Line Removal, Transparent)
More details available in attached requirement doc.
Attachments:
QT based source Code.
MFC based Source code.
MFC based executable.
sample geometry model files.
Hello hiring manager
I read your details and I understand is that you wish to Cut section using Shaders(HLSL and GLSL) in OGRE3D.
Relevant Skills and Experience
We are expert in C Programming, C++ Programming, Machine Learning, Software Architecture. If you wish to see our Software that we are develop in C++ so we can show you as you want.
Proposed Milestones
$150 USD - We will discuss in privatemnessage board.
I need to discuss with you more in detail to understand your requirement better way.
Got an excellent team and my team has 7 Years of experience into C/c++ & Open CV. Can Very well Execute this project as we have already done something of this sort.
pk