A* Pathfinding Project (By arongranberg)

Cancelado Publicado Nov 1, 2015 Pagado a la entrega
Cancelado Pagado a la entrega

Only bid for this project if you have knowledge and experience on Arongranberg A* Pathfinding Project (Pro version - [login to view URL]).

I have an object done in Maya (Exported as FBX) with 2 layers and a slope connecting this 2 object. This slope is a separate object.

I will need:

1) A sample code that allows the 'player' to chase after another object, and make use of that slope.

2) A public boolean that will trigger the slope 'usable' to false or true. When false, the player cannot use the slope.

3) Simple questions by me after you've finish the project for me to understand better how did you make it.

If you have experienced with Arongranberg's Pathfinding project, this should take no more than 1 day to finish, or even 1 hour.

Programación en C# Unity 3D

Nº del proyecto: #8811355

Sobre el proyecto

3 propuestas Proyecto remoto Activo Nov 3, 2015

3 freelancers están ofertando un promedio de $194 por este trabajo

Yknox

Hello I'm interesting your project very well I'm a Good C#, Java, Math, A*, Algorithm expert. I m quite well experienced in these jobs. Let's go ahead with me I want to service for you continously. Thanks

$260 SGD en 2 días
(444 comentarios)
8.8
tib0o0o

Hi dude , I have 5 years experiences on game development , i have a great knowledge on Arongranberg A* Pathfinding Project , i used to work with it in many project i have made before (virtuel visite) . Like 3 years Más

$111 SGD en 1 día
(0 comentarios)
0.0