URGENT JOB. I need retopology, texture map baking and rigging for avatars/characters (rig will be provided just need to add to new mesh). I will send you the completed models with textures and a rig, we just need you to do the above! This will be for 27 outfits.
Each item of clothing in each outfit has maximum tri count, eg 6000 for a jacket.
All of the requirements will be given to you on job confirmation.
Preferably in Blender.
We will send 27 GLB files and expect back the GLB file, FBX file and the Blender File.
Each mesh is Retopologized, Texture maps baked, and rigged (using rig provided) they need to run perfectly on Mixamo which we will validate after each one is completed.
Deadline 6th June
Hello, we are ready to complete your project. My services include quality modeling,
rendering and rendering in the field of architecture and manufacturing.
I also work on animated videos and 360-degree virtual panoramic tours.
I guarantee 100% commitment to your project and keep working on it until you
are completely satisfied. thank
Hello, I hope you are doing great.
I have good experience with doing similar jobs. You can check my portfolio here: https://www.freelancer.com/u/AwaisChaudhry?w=f
I can do this job because have great experience with 3ds Max, Maya, 3D Animation, Blender and 3D Modelling. Please start the chat and discuss this. Thanks! Awais
Hello,
I just read your job details and even I have small question about your requirement. I can do it right away.
Can we have chat now ?
Waiting for your reply
Thanks
Hello, this is Koki from Japan who has been working with 3D Max and Solidworks development for over 7 years now.
I have checked your project description carefully and I think that I can help you to complete this project fully 100% sure to satisfy your requirement. I'd like to have a brief chat or call to discuss further details about your project soon.
Looking forward to working with you together on this project.
Thanks!
Koki.