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    783 arkit trabajos encontrados

    ...support natural facial expressions include subtle idle animations maintain eye contact naturally run smoothly in realtime The goal is to achieve realism close to MetaHuman quality, while still being optimized enough for stable realtime performance. Technical Requirements Looking for experience with: realistic 3D human avatars GLB / GLTF / VRM workflows facial rigging blendshapes / morph targets ARKit-compatible facial expressions visemes / realtime lip sync NVIDIA Audio2Face compatibility realtime rendering pipelines Preferred runtime environment: / React Three Fiber The current system is web-based, so compatibility is strongly preferred. Deployment Requirements The solution must be self-hosted / owned by us. We do NOT want dependency on external SaaS avatar services

    €364 Average bid
    €364 Oferta promedio
    50 ofertas

    Necesito una aplicación de topografía nativa para iPhone que permita a los usuarios: • Medir distancias con precisión usando la cámara o el GPS del dispositivo. • Realizar nivelación automática mostrando l...toda la información recolectada, listos para compartir por correo o guardar en iCloud. Entrego wireframes básicos y la identidad visual. Espero de tu parte: 1. Código fuente en Swift o SwiftUI, bien documentado. 2. Build instalable para pruebas TestFlight. 3. Guía breve de instalación y uso. 4. Una ronda de ajustes tras recibir feedback. Busco un desarrollador que conozca CoreLocation, ARKit (deseable para la medición) y buenas prácticas de UX en iOS. Quiero una prime...

    €184 Average bid
    €184 Oferta promedio
    35 ofertas

    ...movimiento suave y continuo, casi hipnótico, que refuerce la sensación de presencia sin distraer con cambios bruscos. Imagina una cinta fluida o una forma orgánica que respire; la clave es que nunca dé saltos ni se detenga. Entregables mínimos • Modelo optimizado (glTF/GLB o USDZ), texturas incluidas • Animación en bucle continuo • Anclaje espacial: coordenadas y sistema de seguimiento (ARKit, ARCore o WebAR) para que el público lo descubra con un teléfono estándar • Instalación de la obra en el lugar acordado • Dejar el proyecto 100% listo para que los usuarios puedan empezar a interactuar Acepto propuestas creativas sobre materiales, escala y color siempre que respeten la ...

    €88 Average bid
    €88 Oferta promedio
    8 ofertas

    ...prototipo mínimo debe incluir: • Selección de diferentes materiales de paisajismo (piedra, césped, gravilla, madera, etc.). • Visualización en tiempo real para que el usuario vea los cambios al instante. Ya he decidido trabajar con Unity o lo mas recomendaro en el mercado, como motor principal; sin embargo, espero tu sugerencia sobre librerías y frameworks complementarios (AR Foundation con ARCore/ARKit, Vuforia, WebXR si nos conviene una capa web, entre otros). Entrego como referencia un flujo muy preliminar, pero confío en que puedas plantear: 1. Un esquema claro de la web orientado a conversión. 2. La arquitectura funcional del módulo VR, con una breve justificación de la tecnología elegida y...

    €4170 Average bid
    €4170 Oferta promedio
    80 ofertas

    ...—dibujar el camino—, pero quiero que la solución quede abierta para crecer: nuevas paradas, retos gamificados, idiomas adicionales. Por ello valoro una arquitectura escalable y un sistema de administración de contenidos que me permita actualizar textos, modelos y rutas sin depender siempre de código. Tu misión abarca el desarrollo de la app móvil (iOS y Android preferiblemente en Unity, ARCore/ARKit o la tecnología que domines), la integración de los modelos, el guiado en tiempo real y la puesta en producción de un prototipo funcional que podamos probar in situ. Acepto sugerencias sobre tecnologías, flujos de UX y optimización de performance; la prioridad es una experiencia fluida, con tracking e...

    €467 Average bid
    €467 Oferta promedio
    29 ofertas
    REALIDAD AUMENTADA
    Finalizado left

    Requerimos un desarrollo que permita desplegar infroamción sobre objetos reales (maquetas, esculturas, productos) la idea es un desarrollo para IOS y para Android, que sea compatible con ARKIT. es hacer un escaneo del objeto y de inmediato se crea una nube de puntos para ahí mismo desplegar información digital sobre dichos objetos.

    €109 Average bid
    €109 Oferta promedio
    2 ofertas

    ...smartphones. Buscamos un desarrollador con las siguientes características para que se integre en el proyecto durante los meses de enero y febrero: -Idioma de trabajo: español. -Horario de trabajo europeo. -Unity3D C# para Android y IOS. -Nociones de programación en C# para Json. -Nociones de creación de interfaces para Android/IOS. -Nociones en experiencias AR, uso de giroscopio (without ARCore o ARKit). -Nociones programación para acceso a cámara de teléfonos móviles IOS/Android para su uso en AR (background camera). -Nociones de programación para geolocalización (GPS, magnetómetro, etc). -Nociones de trabajo en grupo para Unity Collaborate. -Que disponga de dispositivos IOS/mac para obtener la app y ...

    €14 / hr Average bid
    €14 / hr Oferta promedio
    17 ofertas

    ...hardware -Diseñar interfaces de aplicaciones -Publicar una aplicación Requerimientos deseables de aprendizaje: -Material Design -Google Maps -Github -Google Play -MacStore -Saber documentarse y expandir conocimientos con frameworks avanzados como Core Graphics, Mobile Core Services, Core Data, CloudKit, AVFoundation. -Conocer los nuevos frameworks de desarrollo como PDFKit, CoreML, Vision, ARKit o MusicKit....

    €10 / hr Average bid
    €10 / hr Oferta promedio
    13 ofertas

    Se necesita un desarrollador React Native con experiencia en ARKIT, ARCORE.

    €2312 Average bid
    €2312 Oferta promedio
    6 ofertas

    Desarr...sus imagenes para poder crear sus propias experiencias de Realidad Aumentada. 2. FÁCIL DE USAR Que el usuario no necesitas ser un gurú de la programación. Crear proyectos de RA con un flujo de trabajo intuitivo, pruebas fáciles y publicación rápida. 3. RECONOCIMIENTO DE IMÁGENES Que el usuario pueda trabajar con reconocimiento de imágenes & Tracking, que podamos utilizar tecnologias basada en ARkit y ARcore. 4. MANEJO DE DIFERENTES FORMATOS Que el usuario pueda agregar texto, imágenes, videos y modelados 3D en su proyecto de realidad aumentada de manera fácil. 5. TODO EL CONTENIDO DESARROLLADO DEBERIAMOS DE PODER VERLO EN UNA APP DE REALIDAD AUMENTADA (que deberá ser desarrollada tambi&...

    €2546 Average bid
    €2546 Oferta promedio
    10 ofertas

    ...the app, walks away, and reopens it, the object must remain strictly anchored to its original real-world location and not "follow" the user's camera view. 4. Enable proper Plane Detection to prevent objects from floating awkwardly, and implement a Distance Threshold check to prevent nearby objects from overlapping or clustering together. Freelancer Requirements: Proven experience working with ARKit and Flutter AR integrations. Strong understanding of combining geospatial data/sensors (⁠GPS⁠ and ⁠Compass⁠) with AR tracking environments. Must own a physical iPhone to locally test and debug the AR tracking before delivery, ensuring absolute accuracy. This English version uses precise industry terms (⁠Geospatial persistence⁠, ⁠Plane Detection⁠, ⁠Distance Threshold⁠)...

    €134 Average bid
    €134 Oferta promedio
    105 ofertas

    ...to me: • A realistic-looking female character • Natural-sounding mouth movement while I speak • Head motion and expressive facial tracking • Seamless integration with OBS and TikTok Live Studio • A workflow simple enough for someone new to VTubing Because I’m still learning, I’m not sure whether a 2D or 3D model is better, which tracking pipeline to pick, or if I should lean on iPhone ARKit, webcam software, or another option. I’m looking for your professional recommendation on the entire stack plus the creation of the avatar itself. Please outline: 1. Which route (2D vs. 3D) you feel best hits the realism and smoothness I want, and why. 2. The exact tools you would use for face and head tracking, including any optional h...

    €84 Average bid
    €84 Oferta promedio
    27 ofertas

    ...the provided flat PNG reference to redraw and separate the character into a high-resolution, Live2D-ready PSD. Layering: Fully separate all body parts, facial features, and clothing for full-body physics rigging. Advanced Mouth Chart (Crucial): Our platform uses an audio-analysis library (wawa-lipsync) to automate speech. The mouth cutting must include the separated layers necessary to support ARKit / Perfect Sync mouth forms (specifically the A, I, U, E, O vowel shapes) so the AI can lip-sync cleanly. Stage 2: Expressions & Rigging Standard Rigging: Full-body VTuber-style rigging including breathing, hair/clothing physics, XYZ head and body angles, and eye tracking. 3 Custom Expressions: Must be built so they can be toggled dynamically via code. Excitement: Sparkle/star...

    €228 Average bid
    €228 Oferta promedio
    8 ofertas

    We build real-time interactive 3D character companions (Godot engine, glTF pipeline). We have AI-generated character meshes that need to be turned into clean, fully rigged, animation-ready avatars driven by ARKit-52 blendshapes (facial mocap / lip-sync / gaze). This is an ONGOING need — we have several characters to produce and are looking for a reliable long-term collaborator, not a one-off gig. First character: "Circo", a stylised puppet (top hat, teal hair, Día-de-los-Muertos face paint, two gloved hands). WHAT WE PROVIDE - High-res textured mesh (GLB + FBX, PBR textures), ~15k quads, 4 parts: face, top hat, two hands. - Reference video + concept images. - Target engine: Godot 4 (glTF, morph targets + skeletal rig). DELIVERABLES (per character) 1. Retop...

    €2174 Average bid
    Destacado Urgente Acuerdo de Confidencialidad
    €2174 Oferta promedio
    13 ofertas

    ...support natural facial expressions include subtle idle animations maintain eye contact naturally run smoothly in realtime The goal is to achieve realism close to MetaHuman quality, while still being optimized enough for stable realtime performance. Technical Requirements Looking for experience with: realistic 3D human avatars GLB / GLTF / VRM workflows facial rigging blendshapes / morph targets ARKit-compatible facial expressions visemes / realtime lip sync NVIDIA Audio2Face compatibility realtime rendering pipelines Preferred runtime environment: / React Three Fiber The current system is web-based, so compatibility is strongly preferred. Deployment Requirements The solution must be self-hosted / owned by us. We do NOT want dependency on external SaaS avatar services

    €442 Average bid
    €442 Oferta promedio
    46 ofertas

    We need a 3D humanoid avatar for a real-time AI digital companion. The avatar must be optimized for web/mobile use and support real-time speech lip sync. Our current GLB is not usable because it has no morph targets/blendshapes and no jaw setup. Scope: Create or rework one avatar for real-time facial animation. I ...engines/web viewers. glTF morph targets are required for mouth animation. Provide naming for visemes/blendshapes and a short integration note. Keep polygon count and textures optimized for browser/mobile deployment. Deliverables: source file, final exports, textures, rigged avatar, viseme list, test animation, and one sample lip sync clip. Please share past work with facial rigging, visemes, ARKit/Oculus blendshapes, Ready Player Me, VRM, VTuber, MetaHuman, or gam...

    €65 Average bid
    €65 Oferta promedio
    9 ofertas

    I'm seeking an expert to help move a desktop operating environment to an AR environment. Key Requirements: - Convert content (3D models, images, videos) to AR - Platform guidance (ARKit, ARCore, WebAR) - Overall project strategy development - Evaluate compatibility with INAIR suite and suggest alternatives if needed Ideal Skills and Experience: - AR development expertise - Strong background in AI integration - Experience with multiple AR platforms - Strategic planning and project management skills CPA/CFP practice specializing in senior/retirement planning, interested in website and article/book publishing. Note: Client is experienced with AI and will play an editorial role in its utilization.

    €43 / hr Average bid
    €43 / hr Oferta promedio
    12 ofertas

    ...adaptés au temps réel. • Rig complet incluant un os nommé « Tête » (ou contenant « tête ») afin d’assurer les rotations de tête et le suivi du regard. • Blendshapes / visèmes respectant strictement la convention Oculus : viseme_sil, viseme_PP, viseme_FF, viseme_TH, viseme_DD, viseme_kk, viseme_CH, viseme_SS, viseme_nn, viseme_RR, viseme_aa, viseme_E, viseme_I, viseme_O, viseme_U. • Morphings ARKit pour clignement des yeux, direction du regard et sourire : eyeBlinkLeft, eyeBlinkRight, eyeLookOutLeft/InLeft/UpLeft/DownLeft (et équivalents à droite), mouthSmile, mouthSmileLeft, mouthSmileRight, browInnerUp. • Expressions faciales complexes couvrant les micro-expressi...

    €203 Average bid
    €203 Oferta promedio
    21 ofertas

    ... Right now I only need the city blocks and towers; roads, vehicles, parks, or interiors can wait for a later phase when I start adding zombies and gameplay logic. By the end of this first batch of sessions I should confidently launch the app, see the skyline appear in AR, orbit around it, and tweak textures on my own without your help. If you regularly teach Reality Composer or have shipped ARKit scenes of this scale, I’d love to schedule the first session and get started....

    €14 Average bid
    €14 Oferta promedio
    3 ofertas

    ...smooth checkout—but two elements are non-negotiable: • Size guide integration: every product page must display a dynamic, easy-to-update size chart that scales well on mobile and desktop. • Virtual try-on powered by Augmented Reality: shoppers should tap “Try It” on their phone or laptop camera, see the garment overlaid on their body in real time and move naturally. I’m open to WebXR, 8th Wall, ARKit/ARCore bridges—whichever gets us a friction-less, browser-first experience without forcing people to download an extra app. Deliverables 1. Responsive storefront, product, cart and checkout pages fully skinned to our brand guidelines. 2. Back-office dashboard where I can upload SKUs, images, inventory levels and adjust size charts. 3. A...

    €252 Average bid
    €252 Oferta promedio
    46 ofertas

    ...exact spot they experienced something and makes it discoverable to anyone who passes by with the app open. Imagine a bird-watcher pointing an iPhone at a tree and instantly seeing a floating note of the rare warbler someone logged there earlier; that same mechanic can power art walks, campus tours, or hidden offers outside a shop. This first release is iOS-only, so the build should lean on Swift, ARKit, Core Location, MapKit (or an equivalent), and a lightweight real-time back-end such as Firebase or Supabase for rapid iteration. Core functionality I need implemented: • User profiles that store a username, avatar, bio, and basic stats. • Posting and viewing AR content: photo, short video, or text that anchors to GPS coordinates and appears in 3-D space through t...

    €1038 Average bid
    €1038 Oferta promedio
    149 ofertas

    ...(Bidirectional): Bridge profile. - nostril_width (Bidirectional): Nostril flare. Mouth: - mouth_width (Bidirectional): Mouth breadth. - lip_fullness (Bidirectional): Lip volume. - lip_shape (Bidirectional): Lip shape variation. - mouth_corner_up_down (Bidirectional): Resting mouth corner position. 5.7 Facial Animation Blendshapes (ARKit 52) Must support the full ARKit 52 standard or a documented equivalent that maps cleanly to it. The minimum set below is non-negotiable; the rest of ARKit 52 is expected for compliance. Eyes: blink_L / blink_R, eye_wide, squint_L / squint_R Brows: brow_up_L / brow_up_R, brow_down_L / brow_down_R Mouth: jaw_open, mouth_smile_L / mouth_smile_R, mouth_frown_L / mouth_frown_R, mouth_funnel, mouth_pucker, mouth_press, mouth_stretch, sn...

    €184 Average bid
    €184 Oferta promedio
    12 ofertas

    ...(Bidirectional): Bridge profile. - nostril_width (Bidirectional): Nostril flare. Mouth: - mouth_width (Bidirectional): Mouth breadth. - lip_fullness (Bidirectional): Lip volume. - lip_shape (Bidirectional): Lip shape variation. - mouth_corner_up_down (Bidirectional): Resting mouth corner position. 5.7 Facial Animation Blendshapes (ARKit 52) Must support the full ARKit 52 standard or a documented equivalent that maps cleanly to it. The minimum set below is non-negotiable; the rest of ARKit 52 is expected for compliance. Eyes: blink_L / blink_R, eye_wide, squint_L / squint_R Brows: brow_up_L / brow_up_R, brow_down_L / brow_down_R Mouth: jaw_open, mouth_smile_L / mouth_smile_R, mouth_frown_L / mouth_frown_R, mouth_funnel, mouth_pucker, mouth_press, mouth_stretch, sn...

    €532 Average bid
    €532 Oferta promedio
    45 ofertas

    I need a lean, cross-platform AR app that can read a QR code, fetch the referenced 3D asset, cache it locally, and immediately overlay it on the live camera stream. Both Android (ARCore) and iPhone (ARKit) must be supported with identical behaviour and a clean, clutter-free UI. 3D assets will be supplied by me in the correct resolution and format; you will not need to create or optimise the models, only render them accurately in real scale. My preference is to bundle these assets inside the app so the experience works offline, but if package size becomes an issue I will give you access to a small HTTPS server from which the files can be downloaded on first launch. Core flow I am after: 1. The user points the camera at a QR code. 2. The app resolves the code into a specific model I...

    €437 Average bid
    €437 Oferta promedio
    103 ofertas

    Requiring a 3D humanoid model based off a provided picture (if selected) File type needed: “.glb” It needs to use Mixamo skeleton layout, as well as have LeftEye and RightEye bones for movement. The skeleton also needs to have specific rotations to work with Talkinghead (), also see attached file, requires 52 ARKit blendshapes needs 15 Oculus visemes (labelled as "viseme_XX") high quality texture is a necessity, as realistic as possible

    €2533 Average bid
    Destacado
    €2533 Oferta promedio
    33 ofertas

    I’m building a location-based, multiplayer AR experience that turns a 25 × 25 ft pavilion floor into a living ...South Indian patterns and colours. • Unity-ready 2D/3D assets (textures, materials, simple VFX) that keep performance smooth on current iOS and Android handsets. • Interaction mock-ups or lightweight prototypes showing how players’ real-time movement updates tile ownership and score feedback. • Clear documentation so my dev team can plug your assets straight into AR Foundation / ARCore / ARKit. Acceptance criteria: assets import into Unity without errors, retain visual fidelity under AR lighting, and tile-change feedback remains readable from typical phone viewing distance (about 1.2 m). I’m available for quick feedback cycl...

    €992 Average bid
    €992 Oferta promedio
    9 ofertas

    Job Title Build a Realistic Female Live Avatar for Unity (Humanoid Rig, ARKit 52, Real-Time Presenter Use) Project Overview I am looking for a highly skilled character artist / technical character freelancer to build a realistic adult female humanoid avatar for a live AI project called Symboldom. This is not for pre-rendered video only. This is for a real-time interactive virtual presenter that will later integrate with: Unity as the main runtime AWS backend infrastructure real-time speech / lip sync future conversational systems future facial driving / live animation systems The avatar must be built to feel like a real human world presenter: intelligent, warm, composed, authoritative, elegant, and believable in close-up. Required Direction The avatar must be: realistic hum...

    €738 Average bid
    €738 Oferta promedio
    11 ofertas

    ...complete set of 52 facial shape keys. These will cover every standard expression and phoneme—blinks, eye-squeezes, jaw opens, smiles, frowns, lip curls, puffed cheeks, etc.—so the face can handle full dialog and emotion ranges. What you’ll receive • The clean, quads-only mesh in a .blend file • Reference images showing the art style and target deformations • A naming template (largely following ARKit / FACS conventions) What I need back • The same .blend with 52 non-destructive shape keys, clearly named and grouped • Keys that deform naturally without mesh tearing, volume loss, or eyebrow drift • Symmetry respected where appropriate; asymmetry only when the expression calls for it • No extra modifiers—just...

    €6 Average bid
    €6 Oferta promedio
    2 ofertas

    Prepare a 3D character for real-time web use including: • 52 ARKit blendshapes (clean and optimized) • Basic rig setup for animation (if required) • Animation states (idle, speaking, listening, subtle gestures) • Facial expression refinement (more natural and approachable look) • Hair color adjustment and minor visual tweaks • Export as optimized GLB/GLTF for Includes preview stage for expression alignment before final delivery.

    €6 - €6 / hr
    €6 - €6 / hr
    0 ofertas

    ...precise Metahuman creation, cinematic-grade setup, and hands-on Unreal Engine development. The final asset will be integrated into the embodiment in AWS featured in live streaming in cinematic form, so photographic realism, correct facial topology, and believable motion are critical. Here is what I have in mind: AVATAR CORE] 1. or (full rig) 2. All PBR textures 3. ARKit/blendshape facial rig 4. Hair/groom assets [ANIMATIONS] 5. Idle, talking, breathing animations 6. Expression animations (happy/sad/curious) 7. Additional gesture loops [UNREAL ENGINE PROJECT] 8. Full UE5.7 project folder 9. Imported avatar assets (skeletal mesh, materials) 10. Animation blueprint 11. Character blueprint 12. Facial controller blueprint [PIXEL STREAMING] 13. Full packaged Pixel

    €702 Average bid
    €702 Oferta promedio
    24 ofertas

    ...the integration between Flutter and Unity so that: 1. User selects a destination in Flutter UI 2. Data is sent to Unity 3. A* generates a correct path 4. Unity opens camera and renders AR navigation path correctly in real-time Requirements: - Strong experience with pathfinding algorithms (A*) - Strong experience with Flutter - Experience integrating Unity as a Library - AR Foundation (ARKit / iOS) - C# scripting in Unity Important: - Improve and complete the existing A* implementation (do not replace it entirely) - Do NOT replace Flutter with Unity UI - The task is integration and fixing the AR + pathfinding issues, not rebuilding the app Testing Requirement: - The final solution must run on my iPhone (iPhone 15 Pro) Deliverables: - Fully working end-to-end ...

    €21 Average bid
    €21 Oferta promedio
    34 ofertas

    ...garments drape realistically, and switch to an AR view that overlays the chosen top, shirt, pant or skirt on their live image. I’m comfortable handling the research and UI, but I need an experienced developer to turn the concept into a production-ready plugin. Performance has to be smooth across browsers, iOS/Android devices and desktop environments—WebGL / on the web and perhaps Unity, ARKit, ARCore or OpenXR under the hood are all acceptable so long as the final package stays lightweight and easy to integrate. Core requirements • Cross-platform SDK or script bundle with clear import steps for Web, iOS, Android and desktop apps • 3D garment rendering with proper cloth physics (OBJ, FBX or GLB pipeline is fine) • Real-time AR fitting mode tha...

    €7 Average bid
    €7 Oferta promedio
    5 ofertas

    ... How you will generate and export E57 files. What technology stack / frameworks you will use. How you will maintain real scale accuracy for floorplan measurements. Your estimated timeline. Examples of similar apps or 3D scanning projects you have built. If your proposal does not explain the full development process clearly, it will not be considered. Required Skills • iOS Development • ARKit / LiDAR API • Point Cloud Processing • 3D Geometry Processing • Swift / SwiftUI • Experience with scanning or photogrammetry apps Target Users Real estate professionals Architects Interior designers Floorplan drafting services Deliverables • iOS LiDAR scanning application • Accurate point cloud capture • E57 export functionality • ...

    €718 Average bid
    €718 Oferta promedio
    18 ofertas

    ...Tactical, The Sufferer, The Superstitious, and The Influencer. • **MetaHuman build** – Using MetaHuman Creator or equivalent workflow, craft custom face/body morphs, photoreal skin shaders, and bespoke clothing/accessories. Final result must load in MetaHuman framework with clean LODs, groomed hair, and ready-to-animate materials. • **Rigging & animation** – Unreal-friendly control rig, facial ARKit blendshapes (40+ minimum), and showcase animations: walk cycle, goal celebration, referee complaint, prayer pose, and 3 lip-sync test phrases in Portuguese. • **Unreal Engine 5 integration** – Import, set up materials, test rig, and deliver turnkey UE5 project with cloud streaming test link. **Payment:** Structured in 4 milestones (Concept &rar...

    €140 Average bid
    €140 Oferta promedio
    14 ofertas

    ...earthquake-disaster management concepts. The play experience must remain simple—just a single scene where the ground shakes, buildings wobble, and the player can trigger or pause emergency responses through a short C# script. Platform The experience will be delivered as an AR game built with Unity. I’m targeting the standard mobile AR pipeline, so please structure the project so it can be switched to ARKit or ARCore later without major rework. Scene Content The environment only needs the essentials: • Buildings • Roads No complex destruction physics are required; a convincing camera shake, subtle object animation, and some particle dust will do the job. Keep meshes low-poly and textures lightweight so the scene stays performant on mid-range phone...

    €130 Average bid
    €130 Oferta promedio
    5 ofertas

    ...visualise the collected data; the app will also provide over-the-air updates and diagnostic logs. • Clean, investor-ready demo: boot, pair, run a scripted scenario, and reset without developer tools. Preferred toolchain/environment Embedded Linux or RTOS on a low-power SoC (Snapdragon XR, similar), TensorFlow Lite or Edge Impulse for on-device models, BLE/Wi-Fi for connectivity, Unity/ARCore/ARKit or an equivalent lightweight AR SDK for the display layer, and React Native or Flutter for the application—open to alternatives if they reduce time-to-demo. Acceptance criteria 1. Prototype glasses operate untethered for at least 1 hour of mixed AR, voice and sensor use. 2. Voice intent accuracy ≥90 % in a quiet room. 3. Latency from sensor read to app dashboar...

    €6625 Average bid
    €6625 Oferta promedio
    97 ofertas

    ...overlays, setting up interactive walkthrough paths and adding concise 3D animations that reveal how each site evolved over time. Here’s what I’ll look for in your proposal: • A brief outline of your modelling and texturing pipeline (Blender, Maya, Z-Brush, Substance, etc.) and how you handle mobile optimisation (poly budgets, LODs, PBR maps). • Your preferred tools for AR setup (Unity, Unreal, ARKit/ARCore) and any similar location-based projects you’ve shipped. • Indicative timeline and milestone breakdown from scan/data gathering through to final in-app testing. • Your current availability and bandwidth. Deliverables at each milestone will include the finished model (FBX or glTF), clean texture sets, animation files where needed...

    €4288 Average bid
    €4288 Oferta promedio
    28 ofertas

    ...changes on clothing and the ability to add or remove accessories such as hats or glasses—directly inside Blender without touching the underlying mesh. Technical needs • Created natively in the latest stable Blender release. • Clean topology, subdivision-ready, UV-unwrapped and fully textured. • Full body + facial rig suitable for standard animation controls and realtime webcam tracking (ARKit, Live Link Face or similar). • All textures, materials, and separate accessory files included. Deliverables 1. .blend files for each character with complete rigs. 2. Exported FBX/GLTF versions with embedded textures. 3. A brief PDF or video walkthrough showing how to recolour garments and toggle accessories. When you reply, please outline: • ...

    €161 Average bid
    €161 Oferta promedio
    40 ofertas

    ...installation instructions, object images, user journey. Some work already has been done but needs improvement to make it work professionally. You’ll optimise them further to build the AR based journey. Skills required: • Prior experience of implementing AR solutions mandatory. Demo of prior work is expected during the interview. • Strong experience in native mobile AR development • ARCore (Android) & ARKit (iOS) • Camera frameworks (CameraX / AVFoundation) • OpenGL / Metal • Marker-based tracking (image / QR detection) • 3D model integration & optimisation • Animation handling in AR • Mobile performance optimisation Deliverables (To be discussed further): 1. Source project with clean, well-commented code. 2. One signe...

    €635 Average bid
    €635 Oferta promedio
    122 ofertas

    ...Unity real‑time project, so it must be clean, lightweight, and animation‑ready. Deliverables: • Ready Player Me avatar generated from my images/video • Match the cartoon style, proportions, and personality in my references • Neutral teaching pose • Idle animations (subtle breathing, head turns, natural movement) • 2–3 simple gestures (hand lift, nod, emphasis gesture) • Exported for Unity with ARKit blendshapes enabled • Clean folder structure + instructions for importing into Unity Requirements: • Experience with Ready Player Me • Ability to match character proportions and style • Basic animation skills (idle + simple gestures) • Understanding of Unity‑ready avatar export • Ability to follow reference exactl...

    €100 Average bid
    €100 Oferta promedio
    36 ofertas

    ...standard iOS and Android devices without overheating the hardware. Required Technical Skills: Expert React Native Developer with experience in Native Modules. 3D Graphics Specialist: Deep knowledge of / React Three Fiber or Unity C#. Audio Engineering: Experience with WebRTC audio tracks and FFT/RMS analysis for lip-syncing. Asset Management: Experience with Ready Player Me avatars and ARKit-compatible blend shapes. Deliverables: A clean, modular React Native component for the 3D Avatar. The bridge logic linking Grok's live audio to the avatar’s facial movements. A fully functional demo: The user speaks, Grok responds, and the 3D tutor talks back with perfect lip-sync....

    €889 Average bid
    €889 Oferta promedio
    104 ofertas

    ...product on both iOS and Android. Core build • Integrate the live avatar system so users can customise and animate their 3-D persona in real time. • Hook up the body-scan workflow (I will supply the libraries and reference assets) and make sure the scan data flows cleanly into our back-end. • Layer in the Augmented Reality mode that lets the avatar stand in a user’s real environment, using ARKit on iOS and ARCore on Android. • Create the supporting database structure for user profiles, scan files and avatar metadata, with secure cloud sync. What I bring to the table • Figma screens and interaction specs for every journey. • A clear user-flow document and acceptance criteria, so we can move fast without ambiguity. What I’m look...

    €1036 Average bid
    €1036 Oferta promedio
    106 ofertas

    I’m launching a location-based augmented-reality game and need a developer who can deliver functional builds for both iOS and Android within the next month. Players will move through the real world to discover digital items and challenges, so precise geolocation and smooth AR rendering are critical. My ideal workflow is Unity (or another cross-platform engine you’re comfortable with) paired with ARKit, ARCore, and a mapping solution such as Mapbox or Google Maps SDK. I’ll supply the game concept, core mechanics, and all 3D assets; you handle coding, integrating the location services, and packaging the apps for TestFlight and Google Play internal testing. Deliverables • Full Unity (or equivalent) project with clean, well-documented code • Compiled beta...

    €296 Average bid
    €296 Oferta promedio
    16 ofertas

    I want to give our customers the power to stand in their own bathroom, raise their phone and instantly see our shower doors, bathtubs, shower bases, glass panels and accessories appear at true-to-life scale. The app must run on both iOS and Android. Using ARKit and ARCore (or a comparable cross-platform engine such as Unity or Flutter’s AR plugins), the camera scan should detect walls, floor and ceiling, calculate real dimensions and create an editable room model automatically. Once the scan is finished, the user selects a product from our catalogue and places it in the space. For performance reasons basic 3D models are enough, yet the scale and orientation have to be exact. Inside the configurator the user can adjust three key options—Size, Finish and Glass type&m...

    €4399 Average bid
    €4399 Oferta promedio
    41 ofertas

    I’m looking for a mobile Flutter developer to help implement a specific part of a kids project. The project focuses on AR filters, where the child sees the content in front of them in the real ...During the experience: • Eye / face movement tracking • Capture an images at a specific moments • Send the images to an existing backend The backend is already implemented and handles image processing. No backend work is required. Scope of work: • Implement AR camera filters • Eye / face tracking • Image capture and API integration • Mobile side only Platforms: • Android (ARCore) • iOS (ARKit) Preferred experience: • AR Filters • Camera / Face or Eye Tracking • Android , iOS development (Flutter) The project is fu...

    €184 Average bid
    €184 Oferta promedio
    75 ofertas

    I need a skilled Flutter developer to plug a very specific feature set into my existing kids-focused mobile app. The task is all on the client side: build AR camera filters that work with ARCore on Android and ARKit on iOS, track individual eye movements in real time, and capture short videos at defined moments, then push those clips to a REST endpoint that is already live and documented. You will wire up the camera feed, layer the AR assets, implement per-eye tracking accuracy (not just general face gestures), trigger recording when my code tells you to, and send the resulting MP4 to the backend with the required headers and auth token. No UI beyond a minimal overlay is expected, so you can concentrate on the functionality itself. Deliverables • Flutter module(s) that expo...

    €131 Average bid
    €131 Oferta promedio
    80 ofertas

    ...(to be proposed by freelancer) Budget: Open (hourly or milestone-based) We will evaluate proposals based on: technical understanding architecture decisions efficiency (not just price) Required Experience We prefer developers with experience in at least two of the following: BIM / Navisworks / IFC Unity or Unreal Engine WebRTC / Pixel Streaming GIS / GPS / Map-based systems ARCore / ARKit Server-side GPU rendering This project is suitable for experienced Indian developers or teams with strong technical background and cost-effective delivery. No mobile-only AR No “download BIM to phone” solutions No generic AR demos To Apply (Mandatory) Please include: Brief explanation of how you would implement: GPS map navigation transition to 3D / AR Propose...

    €412 Average bid
    €412 Oferta promedio
    30 ofertas

    I’m building a mobile app and need a set of real-time face filters that feel as smooth and engaging as TikTok’s. The filters must work natively on both iOS and Android and run at 60 fps without noticeable lag on recent devices. Scope of effects...noticeable lag on recent devices. Scope of effects • Beauty enhancements – skin smoothing, tone balance, subtle eye and lip highlights. • Animal faces – ears, noses, whiskers and similar overlays that track head movement precisely. • Funny distortions – playful warps such as big-mouth, huge-eyes or wobble effects. What I expect from you – Source project set up in the AR framework you prefer (ARKit/ARCore, Unity with AR Foundation, or another proven engine). – Optimised te...

    €7 - €15
    Sellado
    €7 - €15
    8 ofertas

    ...together a small proof-of-concept augmented-reality filter that lives inside its own mobile app, not a social-media platform. The core of the experience is motion detection: the effect should react to full-body movement (for instance, when the user raises an arm or takes a step, a visual or particle effect appears). I am happy for you to choose the most efficient toolset—Unity with AR Foundation, ARKit/ARCore directly, or any comparable SDK—so long as it gives reliable body-tracking and runs smoothly on current iOS and Android devices. Deliverables • Source project with all assets and code • A compiled demo build (APK + iOS build folder) showing the body-movement trigger in action • Brief setup notes so I can open, edit, and re-export the pr...

    €37 Average bid
    €37 Oferta promedio
    22 ofertas

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